“We'll be very active on the Steam forums, posting updates in the News section, and will do our best to address all feedback and comments from players. ![]() Random ( Last week Last 3 months All time ) Fate/stay night. ![]() How are you planning on involving the Community in your development process? Showing all images tagged Fate/stay night and CG Art. Will the game be priced differently during and after Early Access? This includes full voice acting, multiple branching paths and cutscene animations.” “All of the features included in the 'About This' section of the store page are implemented in the Early Access build. What is the current state of the Early Access version? These changes will be done based on feedback from our players and fans who play the Early Access version of the game.” “The full version of the game will include additional UI/UX polish, additional sound effects and improved gameplay balancing. How is the full version planned to differ from the Early Access version? “Somewhere between 6-8 months depending on how many script changes need to happen, audio that has to be re-recorded, and game balance that needs adjusting.” Things like 'how long should each chapter be' and 'how much dialogue is too much' are the types of conversations we'd like to have with players while the game is in Early Access.”Īpproximately how long will this game be in Early Access? So getting the player's input and feedback will be invaluable for helping us craft the final game. “We are experimenting with a new type of gameplay that we haven't developed before.
0 Comments
Leave a Reply. |